TECHNOLOGIES

Authoring Tools

Creating XR Experiences

User Type

These users are interested in using the XReco platform and ecosystem to streamline her workflow and reduce the need for importing and exporting assets between different tools. They want to leverage the integrated workflow to save time and effort, allowing her to focus more on the creative aspects of their projects.

What it is

Have you ever dreamed of being able to create your own immersive experience in Virtual or Augmented Reality? Our easy-to-use Authoring Tools make it possible. No special technical skills are required, you can get started straight away.

What it can do

Whether you are an experienced content creator, or a newcomer interested in the XR industry, our Authoring Tools are designed to become a part of your workflow whenever you are ready.
Compatible with Unity, you can create Virtual Productions and Augmented Reality experiences, such as an informative newscast with AR elements, an immersive historical tour, a virtual museum tour, or an XR experience in a city.
These are some examples of what users can make with our Authoring Tools, personalizing their experiences and with a broad content repository of XReco. The possibilities extend to the users’ imagination.

Key Features

  • Create Augmented Reality Experiences
  • Create Mobile Experiences
  • Create VR Experiences
  • Create Interactive Experiences for Windows/ Mac/ Web
  • Use Assets from the XReco Marketplace for your creations

Advantages

The authoring tools are easy to use and once your XR creation is ready, you can export it to various devices such as VR headsets, smartphones or tablets. Moreover, the tools are connected to the XReco platform and its “content library”, which gives you access to a wide range of (3D) assets. If a 3D model you are looking for is not available, you can always use the XReco reconstruction tools to create your own.

How it works

XR Capsules

Creating XR experiences is made simple with XR Capsules. To do so, users need no more than to open a template. Say you want to make your own AR experience: select the “AR” capsule template and customize it with 3D assets. These 3D assets are available through the XReco library. Once in the AR template window, users can design their experience through buttons and interaction points – no coding skills required. Once happy with the creation, users can then export it to either a VR-headset, a mobile phone or even a Unity package to further edit the experience.

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Authoring Tool by Capgemini

The new authoring tool by Capgemini (former Digital Twin Professional Services by Unity) is central to XReco. Content creators can use it to create and/or edit immersive experiences and 3D assets. XReco services such as the search and discovery of 3D models or 3D asset creation can also be accessed for this purpose. Again, you won’t need any special technical skills for this.

CMS

XReco set out to redefine what it means to create in XR. Tech-start-up and XReco partner ZAUBAR developed a location based Augmented Reality CMS (Content Management System). This means, they can place images and 3D objects in real geo locations. Their platform supports multimedia uploads, access to the XReco library and editing tools such as cropping and coloring. It also includes generative AI to help improve the quality of the results. It is ready-to-be-used without downloads or coding skills necessary. Your final AR creation can then be used on multiple platforms, including iOS and Android – and, soon, visionOS.

Download our Authoring Tools Factsheet